- Created README.md with project description and setup instructions - Added project configuration files (TheGame.csproj, TheGame.sln, project.godot) - Implemented main game scenes (MainMenu.tscn, Game.tscn, LoadGameMenu.tscn) - Developed game logic in C# scripts (Game.cs, MainMenu.cs, LoadGameMenu.cs, PauseMenu.cs, SaveManager.cs) - Introduced save/load functionality and timer display - Included icon.svg for game branding
54 lines
1.5 KiB
Plaintext
54 lines
1.5 KiB
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://dsrcpteclv0ar"]
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[ext_resource type="Script" path="res://scripts/MainMenu.cs" id="1_g4hxb"]
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[node name="MainMenu" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource("1_g4hxb")
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[node name="Background" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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color = Color(0.15, 0.15, 0.25, 1)
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -100.0
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offset_top = -100.0
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offset_right = 100.0
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offset_bottom = 100.0
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[node name="TitleLabel" type="Label" parent="VBoxContainer"]
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layout_mode = 2
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text = "THE GAME"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer"]
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layout_mode = 2
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[node name="StartButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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text = "Start Game"
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[node name="LoadButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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text = "Load Game"
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[node name="ExitButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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text = "Exit"
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[connection signal="pressed" from="VBoxContainer/StartButton" to="." method="_on_start_button_pressed"]
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[connection signal="pressed" from="VBoxContainer/LoadButton" to="." method="_on_load_button_pressed"]
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[connection signal="pressed" from="VBoxContainer/ExitButton" to="." method="_on_exit_button_pressed"] |