Files
TheGame/project.godot
Björn Blomberg 61b03c5801 Add initial project files and implement core game features
- Created README.md with project description and setup instructions
- Added project configuration files (TheGame.csproj, TheGame.sln, project.godot)
- Implemented main game scenes (MainMenu.tscn, Game.tscn, LoadGameMenu.tscn)
- Developed game logic in C# scripts (Game.cs, MainMenu.cs, LoadGameMenu.cs, PauseMenu.cs, SaveManager.cs)
- Introduced save/load functionality and timer display
- Included icon.svg for game branding
2025-10-16 10:50:04 +02:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="TheGame"
run/main_scene="res://scenes/MainMenu.tscn"
config/features=PackedStringArray("4.2", "C#", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/resizable=true
[dotnet]
project/assembly_name="TheGame"
[rendering]
renderer/rendering_method="forward_plus"