Files
TheGame/TheGame.sln
Björn Blomberg 61b03c5801 Add initial project files and implement core game features
- Created README.md with project description and setup instructions
- Added project configuration files (TheGame.csproj, TheGame.sln, project.godot)
- Implemented main game scenes (MainMenu.tscn, Game.tscn, LoadGameMenu.tscn)
- Developed game logic in C# scripts (Game.cs, MainMenu.cs, LoadGameMenu.cs, PauseMenu.cs, SaveManager.cs)
- Introduced save/load functionality and timer display
- Included icon.svg for game branding
2025-10-16 10:50:04 +02:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.2.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TheGame", "TheGame.csproj", "{3104CB95-654D-4767-821F-5F55A5C625DE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3104CB95-654D-4767-821F-5F55A5C625DE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3104CB95-654D-4767-821F-5F55A5C625DE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3104CB95-654D-4767-821F-5F55A5C625DE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3104CB95-654D-4767-821F-5F55A5C625DE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {90CEA6F9-D027-4227-BB50-85F9D2D80783}
EndGlobalSection
EndGlobal