M5: minikarta med dimma, riktmärken och avgångslista
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- sim.Fog: avslöjar tre gångsteg från spelaren plus gränsande väggar (ser längs gången, inte genom väggen); riktmärken (perronger, start, spärrar) syns alltid; Explored ger utforskad andel; nollställs per omgång - game/minimap: 1–3 px per ruta i det hörn som varken täcker inforutan eller spelaren, perrong vit när tåget är inne, spelaren blinkar, följarna i sina toner, avgångslista per spår (● inne / ○ kommer); M döljer/visar - resultatskärmen visar utforskad andel och antal försörjda; layout justerad - docs/README/wiki uppdaterade Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -42,7 +42,7 @@ func (r *ResultScene) Draw(g *Game, screen *ebiten.Image) {
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r.from.Draw(g, screen) // banan i bakgrunden
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run := r.from.run
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a := g.Assets
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vector.DrawFilledRect(screen, 20, 36, ScreenW-40, 112, colPanel, false)
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vector.DrawFilledRect(screen, 20, 36, ScreenW-40, 120, colPanel, false)
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accent, headline := colBad, a.T("level.wrong_train")
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if run.Outcome == sim.Won {
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@@ -71,8 +71,11 @@ func (r *ResultScene) Draw(g *Game, screen *ebiten.Image) {
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}
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}
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y += 4
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a.Draw(screen, fmt.Sprintf("%s %.1fs (%s %.0fs) %s %d %s %d %s %d¥", a.T("hud.time"), run.Time, a.T("result.par"), run.ParSec(),
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a.T("hud.steps"), run.Steps, a.T("result.gates"), run.GatePasses, a.T("result.card"), run.Card.Balance), 28, y, colText)
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a.Draw(screen, fmt.Sprintf("%s %.1fs (%s %.0fs) %s %d %s %.0f %%", a.T("hud.time"), run.Time, a.T("result.par"), run.ParSec(),
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a.T("hud.steps"), run.Steps, a.T("result.explored"), 100*run.Fog.Explored(run.Level)), 28, y, colText)
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y += LineH
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a.Draw(screen, fmt.Sprintf("%s %d %s %d¥ %s %d", a.T("result.gates"), run.GatePasses, a.T("result.card"), run.Card.Balance,
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a.T("result.served"), run.Served), 28, y, colText)
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y += LineH
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if run.Outcome == sim.Won {
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msg := fmt.Sprintf("+%d %s", run.PointsEarned, a.T("words.points"))
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@@ -84,5 +87,5 @@ func (r *ResultScene) Draw(g *Game, screen *ebiten.Image) {
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}
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a.Draw(screen, fmt.Sprintf("%s Lv%d %d %s %s %d (%d %s)", a.T("hud.japanese"), run.Know.Level(), run.Know.Count(),
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a.T("hud.words"), a.T("words.points"), run.Know.Points, run.Know.Helps, a.T("result.helps")), 28, y, colDim)
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a.Draw(screen, a.T("result.hint"), 28, 130, colDim)
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a.Draw(screen, a.T("result.hint"), 28, 141, colDim)
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}
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