Update tileset and game log for improved asset management and debugging

- Modified tileset configuration to include multiple tile images with updated dimensions.
- Enhanced game log to provide detailed startup information and entity loading for room1.
- Updated binary file for the game executable.
added climebol laders
This commit is contained in:
2026-04-26 12:13:55 +02:00
parent a6c8044e4a
commit ef550044ad
15 changed files with 2599 additions and 200354 deletions

View File

@@ -4,6 +4,7 @@
"id": 1,
"tiled_id": 1,
"solid": true,
"climbable": false,
"sprites": {
"top": "Tile_31",
"side": "Tile_02"
@@ -13,6 +14,7 @@
"id": 2,
"tiled_id": 2,
"solid": true,
"climbable": false,
"sprites": {
"top": "Tile_12",
"side": "Tile_12"
@@ -28,6 +30,34 @@
},
"target_map": "room2"
},
"ladder_1": {
"id": 4,
"tiled_id": 4,
"solid": false,
"climbable": true,
"sprites": {
"top": "../Ladders/1",
"side": "../Ladders/1"
}
},
"stone_1": {
"id": 5,
"tiled_id": 5,
"solid": true,
"sprites": {
"top": "../Stones/1",
"side": "../Stones/1"
}
},
"tree_1": {
"id": 6,
"tiled_id": 6,
"solid": true,
"sprites": {
"top": "../Trees/1",
"side": "../Trees/1"
}
},
"player": {
"id": 100,
"solid": true,

46
assets/maps/tileset.tsj Normal file
View File

@@ -0,0 +1,46 @@
{
"name": "MainTileset",
"tilecount": 6,
"tileheight": 96,
"tilewidth": 96,
"type": "tileset",
"version": "1.9",
"tiles": [
{
"id": 0,
"image": "../assets/images/1 Tiles/Tile_02.png",
"imageheight": 32,
"imagewidth": 32
},
{
"id": 1,
"image": "../assets/images/1 Tiles/Tile_12.png",
"imageheight": 32,
"imagewidth": 32
},
{
"id": 2,
"image": "../assets/images/1 Tiles/Tile_31.png",
"imageheight": 32,
"imagewidth": 32
},
{
"id": 3,
"image": "../assets/images/Ladders/1.png",
"imageheight": 32,
"imagewidth": 32
},
{
"id": 4,
"image": "../assets/images/Stones/1.png",
"imageheight": 32,
"imagewidth": 32
},
{
"id": 5,
"image": "../assets/images/Trees/1.png",
"imageheight": 96,
"imagewidth": 96
}
]
}