- Modified tileset configuration to include multiple tile images with updated dimensions. - Enhanced game log to provide detailed startup information and entity loading for room1. - Updated binary file for the game executable. added climebol laders
76 lines
1.4 KiB
JSON
76 lines
1.4 KiB
JSON
{
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"entity_types": {
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"ground_grass": {
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"id": 1,
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"tiled_id": 1,
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"solid": true,
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"climbable": false,
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"sprites": {
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"top": "Tile_31",
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"side": "Tile_02"
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}
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},
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"ground_dirt": {
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"id": 2,
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"tiled_id": 2,
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"solid": true,
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"climbable": false,
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"sprites": {
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"top": "Tile_12",
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"side": "Tile_12"
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}
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},
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"portal_grass": {
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"id": 3,
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"tiled_id": 3,
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"solid": false,
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"sprites": {
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"top": "Tile_31",
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"side": "Tile_31"
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},
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"target_map": "room2"
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},
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"ladder_1": {
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"id": 4,
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"tiled_id": 4,
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"solid": false,
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"climbable": true,
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"sprites": {
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"top": "../Ladders/1",
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"side": "../Ladders/1"
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}
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},
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"stone_1": {
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"id": 5,
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"tiled_id": 5,
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"solid": true,
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"sprites": {
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"top": "../Stones/1",
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"side": "../Stones/1"
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}
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},
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"tree_1": {
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"id": 6,
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"tiled_id": 6,
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"solid": true,
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"sprites": {
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"top": "../Trees/1",
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"side": "../Trees/1"
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}
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},
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"player": {
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"id": 100,
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"solid": true,
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"sprites": {
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"top": "player_idle",
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"side": "player_idle"
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},
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"animations": {
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"idle": {"frames": [0], "speed": 1},
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"walk": {"frames": [1, 2, 3, 4], "speed": 5},
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"jump": {"frames": [5, 6], "speed": 4}
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}
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}
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}
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}
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