Move all C# scripts from flat structure to organized folders: - Core/ for game logic (Game, GameState, GameSettings) - UI/Menus/ and UI/Dialogs/ for user interface - Systems/ for reusable systems (Save, Localization) - Data/ for data models and configuration - Added framework for future: Gameplay/, Story/, Modding/ Update all .tscn scene files to reference new script paths. Fix timing issue in AdvancedSaveDialog focus handling.
9 lines
320 B
C#
9 lines
320 B
C#
// Placeholder för event system
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// Detta kommer att innehålla en global event bus för löst kopplad kommunikation mellan system
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namespace TheGame.Systems.Events
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{
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// TODO: Implementera EventBus/MessageBus system
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// TODO: Implementera EventData base class
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// TODO: Implementera event subscription system
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} |