Files
TheGame/scripts/Systems/Events/EventSystem.cs
Björn Blomberg ed4ce28921 Refactor: reorganize scripts with domain-driven design structure
Move all C# scripts from flat structure to organized folders:
- Core/ for game logic (Game, GameState, GameSettings)
- UI/Menus/ and UI/Dialogs/ for user interface
- Systems/ for reusable systems (Save, Localization)
- Data/ for data models and configuration
- Added framework for future: Gameplay/, Story/, Modding/

Update all .tscn scene files to reference new script paths.
Fix timing issue in AdvancedSaveDialog focus handling.
2025-10-17 14:50:40 +02:00

9 lines
320 B
C#

// Placeholder för event system
// Detta kommer att innehålla en global event bus för löst kopplad kommunikation mellan system
namespace TheGame.Systems.Events
{
// TODO: Implementera EventBus/MessageBus system
// TODO: Implementera EventData base class
// TODO: Implementera event subscription system
}