Files
TheGame/scenes/LoadGameMenu.tscn
Björn Blomberg ed4ce28921 Refactor: reorganize scripts with domain-driven design structure
Move all C# scripts from flat structure to organized folders:
- Core/ for game logic (Game, GameState, GameSettings)
- UI/Menus/ and UI/Dialogs/ for user interface
- Systems/ for reusable systems (Save, Localization)
- Data/ for data models and configuration
- Added framework for future: Gameplay/, Story/, Modding/

Update all .tscn scene files to reference new script paths.
Fix timing issue in AdvancedSaveDialog focus handling.
2025-10-17 14:50:40 +02:00

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[gd_scene load_steps=2 format=3 uid="uid://cdnyu0lqxhn80"]
[ext_resource type="Script" path="res://scripts/UI/Menus/LoadGameMenu.cs" id="1_l8m0c"]
[node name="LoadGameMenu" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource("1_l8m0c")
[node name="Background" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
color = Color(0.15, 0.15, 0.25, 1)
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -200.0
offset_top = -200.0
offset_right = 200.0
offset_bottom = 200.0
[node name="TitleLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "LOAD GAME"
horizontal_alignment = 1
[node name="HSeparator" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="SaveList" type="VBoxContainer" parent="VBoxContainer/ScrollContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="BackButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
text = "Back to Main Menu"
[connection signal="pressed" from="VBoxContainer/BackButton" to="." method="_on_back_button_pressed"]