using Godot; using System.Collections.Generic; namespace TheGame { public partial class LoadGameMenu : Control { private VBoxContainer _saveList; private SaveManager _saveManager; private Label _titleLabel; private Button _backButton; public override void _Ready() { // Lägg till i localized_ui gruppen AddToGroup("localized_ui"); _saveList = GetNode("VBoxContainer/ScrollContainer/SaveList"); _titleLabel = GetNode