using Godot; namespace TheGame { public partial class PauseMenu : Control { private Game _gameController; private Label _titleLabel; private Button _resumeButton; private Button _saveButton; private Button _settingsButton; private Button _mainMenuButton; private Button _desktopButton; public override void _Ready() { // Lägg till i localized_ui gruppen AddToGroup("localized_ui"); _gameController = GetParent(); _titleLabel = GetNode