using Godot; namespace TheGame { public partial class Game : Control { private Label _timerLabel; private Control _pauseMenu; private Label _gameContentLabel; private float _gameTime = 0.0f; private bool _isPaused = false; private ExitConfirmationDialog _exitDialog; public override void _Ready() { // Lägg till i localized_ui gruppen AddToGroup("localized_ui"); _timerLabel = GetNode