package game import ( "fmt" "image/color" "path/filepath" "github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2/ebitenutil" "github.com/hajimehoshi/ebiten/v2/vector" "gitea.brasse-pc.eu/brasse/metro-puzzle-jp/internal/buildinfo" "gitea.brasse-pc.eu/brasse/metro-puzzle-jp/internal/level" ) type menuEntry struct { id string name string dest string } // MenuScene listar banorna och låter spelaren välja. type MenuScene struct { entries []menuEntry sel int err error } // NewMenuScene läser in banlistan. func NewMenuScene(a *Assets) (*MenuScene, error) { ids, err := level.List(a.LevelsDir) if err != nil { return nil, err } m := &MenuScene{} for _, id := range ids { l, err := level.LoadFile(filepath.Join(a.LevelsDir, id+".json")) if err != nil { m.err = err continue } m.entries = append(m.entries, menuEntry{id: id, name: l.Name.Get("sv"), dest: l.Destination.Get("romaji")}) // TODO(M3): japanska när fonten finns } return m, nil } func (m *MenuScene) Update(g *Game) error { if backJustPressed() { return ebiten.Termination } if n := len(m.entries); n > 0 { m.sel = (m.sel + menuMove() + n) % n if confirmJustPressed() { s, err := NewLevelScene(g.Assets, m.entries[m.sel].id) if err != nil { m.err = err return nil } g.SetScene(s) } } return nil } func (m *MenuScene) Draw(g *Game, screen *ebiten.Image) { screen.Fill(color.RGBA{24, 20, 37, 255}) vector.DrawFilledRect(screen, 0, 0, ScreenW, 22, color.RGBA{38, 43, 68, 255}, false) ebitenutil.DebugPrintAt(screen, g.Assets.T("game.title"), 8, 4) ebitenutil.DebugPrintAt(screen, g.Assets.T("menu.choose_level"), 8, 30) for i, e := range m.entries { y := 46 + i*14 if i == m.sel { vector.DrawFilledRect(screen, 6, float32(y-2), ScreenW-12, 13, color.RGBA{58, 68, 102, 255}, false) } ebitenutil.DebugPrintAt(screen, fmt.Sprintf("%s -> %s", e.name, e.dest), 12, y) } if m.err != nil { ebitenutil.DebugPrintAt(screen, "FEL: "+m.err.Error(), 8, ScreenH-40) } ebitenutil.DebugPrintAt(screen, g.Assets.T("menu.hint"), 8, ScreenH-26) ebitenutil.DebugPrintAt(screen, fmt.Sprintf("%s (%s)", buildinfo.Version, buildinfo.Mode), 8, ScreenH-13) }