- waves: square (duty), saw, sine, triangle, pitched noise (seeded, deterministic) - envelope attack/sustain/decay, freq slide, vibrato, arpeggio jump, one-pole low/high-pass filters, clamped output - presets blip/coin/explosion/hurt/jump/laser/powerup with seeded variants; preset writes editable .sfx or renders .wav directly - go tests: parse/validate, determinism, per-preset RMS, WAV header roundtrip Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmdG9GqfSWCzts7AkDwRDh
10 lines
170 B
Plaintext
10 lines
170 B
Plaintext
# blip preset (seed 0) — edit freely, then: sfxc build examples/blip.sfx
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sfx: blip
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wave: square
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volume: 0.7
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attack: 0.002
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sustain: 0.03
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decay: 0.05
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freq: 660
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duty: 0.4
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