- OBJ read/write (multi-object, ngon fan-triangulation, negative indices), STL binary+ascii with auto-detect and vertex welding - info: bbox/size/area/volume + watertightness via edge manifold stats - view: z-buffered orthographic ASCII renders (front/side/top/iso/back) - transform: center/mirror/scale/rotate/translate/fit, per-object filter, winding auto-flip on negative determinant - create: box/sphere/cylinder/cone/plane/torus; merge; convert - go tests: primitive volumes vs analytic values, roundtrips, topology Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmdG9GqfSWCzts7AkDwRDh
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build/
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examples/downloads/
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