pixel-sprite-maker: spritec - .sprite text format -> png/jpg/svg + sprite sheets

- .sprite format: single-char palette keys (hex/rgb()/CSS names/none), grid
  rows, '.' transparent by default, max 256x256 per sprite
- render/sheet/info/preview subcommands; sheets name themselves
  <base>_<cellW>x<cellH>_<cols>x<rows>.<ext> (row-major)
- SVG output RLE-merges pixel runs; JPG composites over --bg
- go tests for parser, colors, scaling, svg, sheet layout

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmdG9GqfSWCzts7AkDwRDh
This commit is contained in:
2026-07-14 02:21:57 +02:00
parent 581e37acd8
commit 23135a96d1
21 changed files with 1444 additions and 0 deletions

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# Frame 1/4 of a tiny walking guy, 8x8. Legs together.
sprite: walk_1
palette:
k = #101018 outline / hair
s = #F2C09A skin
b = #2E5FB7 shirt
d = #22406E pants
grid:
..kkk...
..kss...
..kss...
.kbbbk..
..bbb...
..ddd...
..d.d...
..k.k...