Files
Bjorn Blomberg ede03ad026 Update tileset and settings, enhance logging
- Updated tileset configuration in 'tileset.tsj' to include new tiles and adjust dimensions.
- Added 'settings.json' for key bindings related to climbing and movement actions.
- Enhanced game logging in 'game.log' to track game start events and map loading.
- Updated the game binary to the latest version.
2026-04-26 15:59:44 +02:00

22 lines
542 B
Go

package entities
import "github.com/go-gl/mathgl/mgl64"
// Entity definierar alla bas-objekt i varlden
type Entity interface {
Pos() mgl64.Vec3
SetPos(pos mgl64.Vec3)
IsBlocking() bool
IsMovable() bool
IsClimbable() bool
Move(dx, dy, dz float64)
Damage(amount int)
Pickup() bool
GetHealth() int
// Ritar ut framkallningen av spriten
// sideView: ifall vi ritar från sidan (vänster) eller uppifrån (höger)
DrawSide(screen interface{}, x, y float64, alpha float32)
DrawTop(screen interface{}, x, y float64, alpha float32)
}