package scenes import ( "image/color" "github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2/ebitenutil" ) type MenuScene struct { } func NewMenuScene() *MenuScene { return &MenuScene{} } func (m *MenuScene) Update() error { return nil } func (m *MenuScene) Draw(screen *ebiten.Image) { screen.Fill(color.RGBA{0x20, 0x20, 0x20, 0xff}) ebitenutil.DebugPrintAt(screen, "REGIN : MOUNTAIN OF TREASURES", 300, 250) ebitenutil.DebugPrintAt(screen, "Tryck ENTER for att starta", 310, 300) }