Update tileset and game log for improved asset management and debugging
- Modified tileset configuration to include multiple tile images with updated dimensions. - Enhanced game log to provide detailed startup information and entity loading for room1. - Updated binary file for the game executable. added climebol laders
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@@ -8,6 +8,7 @@ Pos() mgl64.Vec3
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SetPos(pos mgl64.Vec3)
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IsBlocking() bool
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IsMovable() bool
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IsClimbable() bool
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Move(dx, dy, dz float64)
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Damage(amount int)
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Pickup() bool
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