Update tileset and settings, enhance logging

- Updated tileset configuration in 'tileset.tsj' to include new tiles and adjust dimensions.
- Added 'settings.json' for key bindings related to climbing and movement actions.
- Enhanced game logging in 'game.log' to track game start events and map loading.
- Updated the game binary to the latest version.
This commit is contained in:
2026-04-26 15:59:44 +02:00
parent ef550044ad
commit ede03ad026
22 changed files with 1237 additions and 482 deletions

View File

@@ -20,19 +20,29 @@
"side": "Tile_12"
}
},
"portal_grass": {
"ground_grass_2": {
"id": 3,
"tiled_id": 3,
"solid": false,
"solid": true,
"climbable": false,
"sprites": {
"top": "Tile_31",
"side": "Tile_31"
}
},
"portal_grass": {
"id": 4,
"tiled_id": 4,
"solid": false,
"sprites": {
"top": "../Grass/2.png",
"side": "../Grass/3.png"
},
"target_map": "room2"
},
"ladder_1": {
"id": 4,
"tiled_id": 4,
"id": 5,
"tiled_id": 5,
"solid": false,
"climbable": true,
"sprites": {
@@ -41,8 +51,8 @@
}
},
"stone_1": {
"id": 5,
"tiled_id": 5,
"id": 6,
"tiled_id": 6,
"solid": true,
"sprites": {
"top": "../Stones/1",
@@ -50,8 +60,8 @@
}
},
"tree_1": {
"id": 6,
"tiled_id": 6,
"id": 7,
"tiled_id": 7,
"solid": true,
"sprites": {
"top": "../Trees/1",