Update tileset and settings, enhance logging
- Updated tileset configuration in 'tileset.tsj' to include new tiles and adjust dimensions. - Added 'settings.json' for key bindings related to climbing and movement actions. - Enhanced game logging in 'game.log' to track game start events and map loading. - Updated the game binary to the latest version.
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@@ -20,19 +20,29 @@
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"side": "Tile_12"
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}
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},
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"portal_grass": {
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"ground_grass_2": {
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"id": 3,
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"tiled_id": 3,
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"solid": false,
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"solid": true,
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"climbable": false,
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"sprites": {
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"top": "Tile_31",
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"side": "Tile_31"
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}
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},
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"portal_grass": {
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"id": 4,
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"tiled_id": 4,
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"solid": false,
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"sprites": {
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"top": "../Grass/2.png",
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"side": "../Grass/3.png"
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},
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"target_map": "room2"
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},
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"ladder_1": {
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"id": 4,
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"tiled_id": 4,
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"id": 5,
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"tiled_id": 5,
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"solid": false,
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"climbable": true,
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"sprites": {
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@@ -41,8 +51,8 @@
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}
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},
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"stone_1": {
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"id": 5,
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"tiled_id": 5,
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"id": 6,
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"tiled_id": 6,
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"solid": true,
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"sprites": {
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"top": "../Stones/1",
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@@ -50,8 +60,8 @@
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}
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},
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"tree_1": {
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"id": 6,
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"tiled_id": 6,
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"id": 7,
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"tiled_id": 7,
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"solid": true,
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"sprites": {
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"top": "../Trees/1",
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